Hello, I'm Phil.
Designer specializing in interactive retail products and software tools.

I'm currently a UX Designer at Apple with the Interactive Retail team.

Featured Projects

Apple Watch Studio

Marcom Interactive

Radar Fuji

AppleCare Digital

Photo Book Studio

Snapfish Retail App

Checkout Enhancements

Snapfish Retail App

Shop Redesign

Snapfish Retail App

User Account Features

Snapfish Retail App

Coming Soon


Marcom Interactive

Skillset and Interest

Experience & Visual Design

Creative imagination, Ideation sketching, Low/Mid/High Fidelity wireframing, User Interface Design, Interactive Design Systems, Product prototyping, and Typography.

Research & Strategy

Information Architecture, Define Business & Tech requirements, Market research, Competitor analysis, Site map & User flows, and Marketing strategy.

Design Tools

Old school method of pen, paper or napkin, and proficient in some of the tools known in the industry like Sketch, Figma, Principal, Marvel, Adobe Creative Suite and Adobe XD.

Other Interest

My creativity and inspiration thrive on innovation. I enjoy learning and trying new things while sucking at it 💩. It's when I'm most humbled and in touch with myself.

When not working, I love spending time with my son and finding creative ways to have fun outside of technology.

“If there is No Struggle, there is No Progress.”

Frederick Douglass